Unity Debug Console Features

Jahro is a Unity debugging platform that captures device logs, screenshots, Session Replay, and context with one tap.

One tap. Full session.
One link.

Snapshots bundle logs, device info, and a screenshot into a shareable URL. QA captures in one tap; devs open the link and have everything they need to reproduce.

Jahro web console showing a snapshot session with device logs, screenshot, build version, and device info all in one view

Snapshot overview

Logs, device info, build version, and screenshot — together in the web console

Session Replay.
See the bug, not just read about it.

Record gameplay and logs from inside the Unity build on Android or iOS. Play it back in the web console with logs.

Replay + logs, one timeline

See what happened right before an exception or a bug.

Tune at runtime.
Skip the rebuild.

Change values, trigger edge cases, and iterate without a new build. Commands and cheats run at runtime — visual and text UI with autocomplete, parameters, and favorites.

Jahro runtime commands interface showing text autocomplete mode with a list of commands and parameters on a mobile device screen

Runtime commands

Text mode with autocomplete — run and tune without leaving the game

One link. Full context.

Share a session URL and your whole team sees the same logs, screenshot, and device data. No attachments, no “which build was this?”

Jahro web console showing a shared session log view accessible to the whole team via a single link

Shared session

QA links dev to the full context — no file sharing needed

One package. One in-game surface.

Logs, commands, watcher, snapshots, and Session Replay — all accessible from the same in-game console. One UPM install, one dashboard, no fragmented tools.

See the full debugging platform →

Start capturing Unity bugs with one tap

Add via Unity Package Manager and start capturing complete debugging context in minutes. Works perfectly on Android, iOS.