Jahro Guides

Walkthroughs for when the issue does not show up in the Editor: device logs, snapshots from builds, and ways to pass context between QA and engineering without treating adb, Xcode, and a cable as the default answer.

How to Add a Cheat Console to Your Unity Game cover
How to Add a Cheat Console to Your Unity Game
Unity has no built-in runtime cheat console. This guide covers building a custom in-game debug console (UI, command registry, parsing, mobile input, release stripping), compares popular plugins without the usual fanfare, and shows attribute-based Unity console commands — including mobile QA workflows.
How to View Unity iOS Logs Without Xcode cover
How to View Unity iOS Logs Without Xcode
Why Unity writes no Player.log on iOS, how Xcode and Console.app fit in (and where they fail), what Windows developers can actually do, and how to get Debug.Log output from TestFlight and QA devices without a Mac.
Standardize Unity debugging across projects — a studio buyer’s guide cover
Standardize Unity debugging across projects — a studio buyer’s guide
What CTOs, QA leads, and engineering managers tend to weigh when they buy mobile Unity debugging infrastructure: security and SSO, ROI tied to non-reproducible bugs (with sources), outsourcing constraints, and a straight comparison of ADB, in-game consoles, crash reporters, and team dashboards — before anyone sells you a demo.
The state of Unity mobile debugging: 2026 industry report cover
The state of Unity mobile debugging: 2026 industry report
Unity’s mobile footprint, how teams debug iOS and Android builds, time lost to investigation, remote QA friction, and tools from ADB to cloud consoles. Sources, a comparison matrix, and what shifted between 2024 and 2026.
Unity Mobile Game QA Workflow for Studio Teams cover
Unity Mobile Game QA Workflow for Studio Teams
Step-by-step mobile game QA for Unity studios: device matrix, planning, capture, reporting, triage, regression, shift-left economics, how orgs differ by size, and where session capture tools sit next to Jira and Crashlytics.
Unity QA Bug Reporting for Mobile Games — Field Guide cover
Unity QA Bug Reporting for Mobile Games — Field Guide
What to put in a Unity mobile bug report, why vague tickets cost real time, and how leads actually standardize capture: a few studies worth knowing, tracker habits that stick, and a straight comparison of common tools. For iOS and Android; you can use the advice without buying a product.
Why You Can't Reproduce That Unity Bug (And What Actually Fixes It) cover
Why You Can't Reproduce That Unity Bug (And What Actually Fixes It)
Research-backed reasons Unity bugs fail to reproduce across devices — hardware, OS, race conditions, saves, builds, memory, and network — plus a practical workflow before you buy any tool. For mobile Unity teams on iOS and Android.
How to View Unity Logs on Android Without ADB cover
How to View Unity Logs on Android Without ADB
Four ways to read Unity Debug.Log output on Android - roll your own file logger, wireless ADB, Unity's Android Logcat window, or Jahro's web dashboard. Two of them never touch the Android SDK.